You can also use this the other way around and to a bastion drop plus some towers and then upgrade the bastion to get full effect, but nothing stops you from going with archers and knights, tough you will be missing some tech. Using your bonus you can either be quite defensive and boom (considering your villagers also will have +1/+1 all the time for being bearby buildings) and that bastions are quite a large adventage over other players in terms of map control and defense. Of course this is all acording to my perspective, so I am quite open to hear ideas. archer, no ring archer armor, no parthian tactics, no hand cannoner, no bombard cannon, no bombard tower, no keep, no siege ram, no camels (of course), no paladin, no plate barding armor, no dry dock, no shipwright, no heavy demo, no fast fire, no cannon galley, no herbal medicine, no fortified walls, no heated shot, no stone shaft mining and no heresy. Basically they should get all infantry (except eagle warrios of course), no arbalest, no heavy cav. Now the tech tree, I will try to be brief and simple here, as making it without an image takes time. Germanic tactics: all infantry and siege units are affected by the bonus melee and pierce armor that germanic and elite germanic warrios get when nearby trees.įree imperial cities: for each town center past 1 you gain 7 gold per minute (stacks up to 7 extra town centers, so you need to have 8 to get 49 gold per minute) That may be too much gold in passive form, but it can of course be lowered.
The elite version should also have more damage, more HP and attack speed. The 2 units at his side take 1/2 or 1/3 damage and the rest of the units around take no damage. Deals cleave damage (this means that if 8 units are around it, the unit that he is hitting and the 2 right beside that unit take FULL damage. Gains +1/+1 melee and pierce armor when nearby trees. More HP, more damage, more gold cost and food cost. Germanic warrior: stronger version of the champion. Bastions can only train the unique unit and cannot research any castle tech. Can be upgraded into proper castles paying 60% of the stone cost, taking about half the time to finish. This might be very OP, but I doubt that anyone would start using this before feudal age, because of the gold cost implied.
Has half the HP, deals less damage, fires less arrows and has the same cost, but in lumber, allows to train the unique unit from the start of the game. Does not apply to bombard cannons, as they are gunpower units.Ĭan build bastions from the dark age: lumber replacement of castle. Siege units (including trebuchet) are afected by infantry blacksmith upgrades.Īpplies to rams, scorpions, catapults and trebuchet. An extra bonus for infantry an siege might be too much, but the main idea is that they are an infantry and siege civ. The idea here is that germanic tribes would often fight even more fearsome when the enemies were at the "gates" of their villages. Infantry and siege also gain 20% attack speed bonus. Units gain +1/+1 to melee armor and pierce armor when fighting in the line of sight of your buildings. Maybe a better bonus could also be considered. A damage bonus or attack speed bonus might also be an option. The idea here is that germans were very proficient at crossing rivers and forcing their enemies into river battles to turn battles in their favour. Units in shallow water and it's equivalents move 20% faster (also applies to ice) So here I present you with my germanic civ, taking all that ideas into account.
What does germania (let's use feudal terms) stand for? the first thing that come to mind to me are two things, constant warfare against the romans, huns, goths as well as the use of terrain, mostly, forests. I am pretty sure this has been suggested before, but I hope you at least read my ideas :) That's why I am here to suggest to add a germanic civilization, not to replace the teutons, but to more acurrately represent germanic people. Hello everyone! my name is Paillan and I consider myself a veteran AoE 2 player (have been playing since the original game, so AoE 1), but not so much a good player, rather an averange player and a fan of history.Īs a fan of history I always found weird that the teutons are supposed to represent the whole of germany, when in reality the teutons are more of a mix bag of people, considering their monastic order implications.